Saturday, July 31, 2010

Fluxx

I first became aware of this card game from a discussion with my friend, Wallace.  He was looking for a game that would be an easy family game that is also good for taking camping.  He asked if I had ever heard of Fluxx, and I had not.

After searching YouTube for videos of the game, I clicked over to the inventors website.

A week later we had our copy in the mail and were at the table trying it out.

There is a lot of randomness to this game.  It can be hard to form a real strategy, so if you are looking for a serious game to keep your mind focused, this will not be for you.  In fact that is one of the main reasons Randy said he didn't care for it.  He would be one turn from winning and someone would change the winning goal, causing him to lose.

The game starts with everyone getting three cards.  The cards may be a keeper, a new rule, a goal, or an action.  On the first turn the rule is to draw a card and play a card.  Things get crazy from there.  As each person takes their turn the rules change, the winning conditions change, and some of the actions throw everything into chaos.

Chaos is what makes Fluxx fun.  You never know what is about to happen.  You build the best hand possible, holding the right cards for the right moment and then someone changes the rules and you're only allowed to hold one card.

The game plays pretty quickly once everyone understands how to play.  Somewhere between ten and twenty minutes with most games on the lower end of that scale.  It's also very easy to teach.

If you're searching for a quick, fun game that is good for everyone (except Randy), I'd say you should look into this game.

Here's the video that convinced me to purchase it:

He shows Family Fluxx but we decided to purchase the original.

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